Austrian Masters - 5th place

Hedkrakka's Madmob Hedkrakka's Madmob
Destruction Destruction

Card sets (9)
Hedkrakka's Madmob Rivals Deck

When a player gains or is given the Primacy token, they take the Primacy token and place it with their fighter cards. If another player has the Primacy token when a player gains it, they take the token from that player.

A player gains the Primacy token after an activation:

- in which a friendly fighter's Attack action targeted a fighter with no wound counters and took that fighter out of action.

- in which a friendly fighter's Attack action took an enemy leader out of action.

- if their warband holds four or more objectives.

If a player has the Primacy token at the end of the round, they gain one spent glory point and then discard the Primacy token.

Tooth and Claw Rivals Deck

At the start of a friendly fighter's activation, you can stagger that fighter.

A fighter (in any warband) is savage while any of the following are true:

That fighter has one or more Charge tokens

That fighter is staggered

That fighter has two or more wound counters.

You can only include cards from one universal Rivals deck.


Hedkrakka's Madmob expansionEssential Cards PackNethermaze core setHexbane's Hunters expansionDeadly Depths Rivals DeckTooth and Claw Rivals DeckToxic Terrors Rivals DeckPaths of Prophecy Rivals DeckForce of Frost Rivals Deck


Play formats

Cards: 6 | 12 non-Rivals card/s | Primacy

Valid:
Relic Open

Not valid:
Championship Nemesis Rivals

Objectives (12)

Total glory - 17
6 | 5 | 1
3 | 3

# Name Name Faction Type Description Glory Restricted Set FAQ Tags TDC Popularity
DC162 Bring It On Hedkrakka's Madmob Objective Surge, Dual: Score this immediately after an activation if:
An enemy fighter made an Attack action in that activation that targeted a friendly fighter as part of a Charge action
And: that friendly fighter is not out of action.
1 - Hedkrakka's Madmob expansion - -  
DC164 Ere We Go! Hedkrakka's Madmob Objective Surge, Hybrid: Score this immediately after an activation if:
Each surviving friendly fighter is in enemy territory
Or: Each surviving friendly fighter has one or more Charge tokens.
1 - Hedkrakka's Madmob expansion - -  
DC166 Great Hunters Hedkrakka's Madmob Objective Hybrid: Score this in the third end phase if:
Each surviving friendly fighter is in enemy territory and you have the Primacy token
Or: There is no more than one surviving enemy fighter.
3 - Hedkrakka's Madmob expansion - -  
DC167 Green Fury Hedkrakka's Madmob Objective Surge: Score this immediately after an activation in which a friendly fighter with one or more wound counters made one or more successful Attack actions.
1 - Hedkrakka's Madmob expansion - -  
DC170 Smash 'Em Hedkrakka's Madmob Objective Hybrid: Score this in an end phase if:
Two or more enemy fighters are out of action and you have the Primacy token
Or: Three or more enemy fighters are out of action.
2 - Hedkrakka's Madmob expansion - -  
DC175 Da Great Stomp Hedkrakka's Madmob Ploy Push each friendly fighter up to 1 hex towards the nearest enemy fighter.
- - Hedkrakka's Madmob expansion - -  
DC178 Primal Brutality Hedkrakka's Madmob Ploy Pick one: Gain the Primacy token, or discard the Primacy token. If you discard the Primacy token, choose one friendly fighter with no Charge tokens. The chosen fighter makes one Range 1 or Range 2 Attack action. Then give the chosen fighter one Charge token.
- - Hedkrakka's Madmob expansion ? -  
DC179 Primal Kunnin' Hedkrakka's Madmob Ploy Choose one friendly fighter. Then, if you have the Primacy token, you can give the Primacy token to an opponent. Push the chosen fighter 1 hex, or up to 3 hexes if you gave the Primacy token to an opponent.
- - Hedkrakka's Madmob expansion - -  
DC182 Warpaint Ward Hedkrakka's Madmob Ploy Reaction: Use this during an Attack action that targets a friendly fighter, before the deal damage step. Roll one magic dice: on a roll of Critical successCritical success, the combat sequence ends; on a roll of FocusFocus, instead reduce the damage dealt by 1, to a minimum of 1.
- - Hedkrakka's Madmob expansion - -  
DC184 Green God's Glare Hedkrakka's Madmob Upgrade You can re-roll once dice in this fighter's attack rolls for Range 3+ Attack actions.
- - Hedkrakka's Madmob expansion - -  
DC186 Lucky Bone Hedkrakka's Madmob Upgrade Reaction: After this fighter's attack roll, defence roll or casting roll, discard this card. If you do, you can re-roll any number of dice in that roll.
- - Hedkrakka's Madmob expansion - -  
DC189 Spirit of Gorkamorka Hedkrakka's Madmob Upgrade You can re-roll one dice in this fighter's attack rolls for Range 1 and Range 2 Attack actions.
- - Hedkrakka's Madmob expansion - -  
E26 Determined Effort Universal Ploy +1 Dice to the first Attack action made in the next activation.
- - Essential Cards Pack - NewestDuplicate 2/44 (4.55%)  
E30 Healing Potion Universal Ploy Choose one friendly fighter and roll one defence dice. On a roll of BlockBlock or Critical successCritical success Heal (2) that fighter. Otherwise Heal (1) that fighter.
- - Essential Cards Pack - NewestDuplicate 13/44 (29.55%)  
E40 Sidestep Universal Ploy Choose one friendly fighter and push that fighter 1 hex.
- - Essential Cards Pack - NewestDuplicate 10/44 (22.73%)  
E41 Army of One Universal Upgrade If this fighter is the last surviving friendly fighter:
+1 Defence
+1 Dice to this fighter's Attack actions.
- - Essential Cards Pack - NewestDuplicate 8/44 (18.18%)  
E51 Great Strength Universal Upgrade +1 Damage to this fighter's Range 1 and Range 2 Attack actions.
- - Essential Cards Pack - NewestDuplicate 37/44 (84.09%)  
NM186 Instinctive Shield Destruction Upgrade When this fighter is given this upgrade, place one shield counter on this card, plus one shield counter if this fighter is a wizard.
Reaction: After this fighter is dealt damage, before checking if this fighter is taken out of action, remove the shield counters from this card. If you do Heal (X) this fighter, where X is the number of shield counters you removed.
Restricted
- - Nethermaze core set - - 2/44 (4.55%)  
NM191 Blood in the Deeps Universal Objective (Errata update) Dual: Score this in an end phase if:
During the previous action phase, one or more enemy fighters were taken out of action
And: One or more friendly fighters are within 1 hex of a feature token.
1 - Deadly Depths Rivals Deck - - 11/44 (25%)  
NM245 King of the Deeps Universal Ploy +1 Dice to the first Attack action made by a friendly fighter in the next activation step. +2 Dice instead if one or more of that fighter's Attack actions' Damage characteristics are greater than the target's Wounds characteristic.
- - Nethermaze core set - - 8/44 (18.18%)  
NM271 Cursed Boarding Axe Universal Upgrade Attack action

Hex 1 SwordFury 4 Damage 2
Cleave

The bounty gained when an enemy fighter is taken out of action by this Attack action is spent glory unless this fighter is on a feature token.
- - Deadly Depths Rivals Deck - - 6/44 (13.64%)  
NM273 Cursed Cutlass Universal Upgrade Attack action
This fighter is a brawler

Hex 1 SwordFury 4 Damage 2

The bounty gained when an enemy fighter is taken out of action by this Attack action is spent glory unless this fighter is on a feature token.
- - Nethermaze core set - -  
NM282 Darkwater Anchor Universal Upgrade -1 Damage to Range 3+ Attack actions that target this fighter, to a minimum of 1.
In addition, this fighter cannot be pushed by enemy warbands.
- - Deadly Depths Rivals Deck - - 13/44 (29.55%)  
NM299 Reflecting Mask Universal Upgrade Reaction: After an activation step in which this fighter was dealt damage by an enemy fighter's Range 1 or 2 Attack action, deal 2 damage to that enemy fighter, then break this card.
- - Hexbane's Hunters expansion - - 9/44 (20.45%)  
TC1 Embraced Savagery Universal Objective Surge: Score this immediately after an activation if each surviving friendly fighter is savage.
1 - Tooth and Claw Rivals Deck - - 14/44 (31.82%)  
TC9 Move or Die Universal Objective Score this in an end phase if each surviving friendly fighter has one or more Move and/or Charge tokens.
1 - Tooth and Claw Rivals Deck - - 12/44 (27.27%)  
TC15 Dark Command Universal Ploy Choose one beast or savage fighter. Deal 1 damage to one enemy fighter adjacent to the chosen fighter.
Restricted
- - Tooth and Claw Rivals Deck - - 15/44 (34.09%)  
TC18 Internal Surrender Universal Ploy Choose one friendly fighter. The chosen fighter is savage.
+1 Dice to the chosen fighter's Range 1 Attack actions.
-1 Defence from the chosen fighter, to a minimum of 1.
This effect persists until that fighter is taken out of action.
Restricted
- - Tooth and Claw Rivals Deck - - 2/44 (4.55%)  
TT9 Superiority Confirmed Universal Objective Dual: Score this in an end phase if:
A friendly leader is in enemy territory
And: The Wounds characteristics of enemy fighters that are out of action add up to 4 or more.
2 - Toxic Terrors Rivals Deck - - 6/44 (13.64%)  
PP10 Prevention Over Cure Universal Objective Surge: Score this immediately after an opponent's activation step if there are more enemy fighters out of action than the number of objectives held by each enemy warband.
1 - Paths of Prophecy Rivals Deck - - 7/44 (15.91%)  
FO4 Chill of the Grave Universal Objective Score this in an end phase if two or more enemy fighters are out of action.
2 - Force of Frost Rivals Deck - - 9/44 (20.45%)  
FO5 Cold-blooded Universal Objective Surge: Score this immediately after your warband takes an enemy fighter in enemy territory out of action.
1 - Force of Frost Rivals Deck - -